SpaceVR: Step into Space

Created by SpaceVR

Giving everyone the opportunity to explore space by putting a virtual reality camera on the International Space Station!

Latest Updates from Our Project:

August 2019
5 months ago – Fri, Aug 23, 2019 at 01:57:45 AM

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SpaceVR October Update
about 1 year ago – Mon, Oct 22, 2018 at 11:57:30 PM

Hey all, thank you for being patient. We’ve been making quite a lot of progress.

Current status is we shifted gears back into executing the original SpaceVR business model. My attempt to blitzkrieg SpaceVR forward ten years into humanoid robotics yielded some great results and partnerships. However ultimately it’s a lot to do with a small team and I’ve decided to ground in and finish the satellite and bring in revenue on that first.

On funding: Our previous lead investor as well a few others have indicated interest in helping us cross the line financially and we are getting next step project plan and budget in order for them.

Our current tasks include reaching out to all vendors and specing costs and timelines.

The satellite itself is 80% done. The bus which includes the solar panels, batteries, body, magnetorquers, attitude control system, flight computer, camera computer, patch antennas and a few others is fully built and assembled.

On the satellite side we’re in active communication with contractors to finish the camera system hardware, software and satellite flight software.

We got quite far on the camera system ourselves and ultimately only need one board that connects the four cameras to the onboard TK1 computer.

On Kickstarter Fullfillment: We’ll budget in the Kickstarter fulfillment into this raise and get that done as soon as possible.

On the team: We have a new rockstar project manager and accountant to help with the above mentioned tasks.

On Website: We have a new website that’s at 95% that we’ll launch soon. Excited to show that to you. Love to hear your feedback on it when it’s launched.

On infinite sustainability: We’ve simplified and distilled the subscription model to $3/month and have concluded to build that out to 4000 users which will make filming launches in Live VR fully sustainable. Goal lining end of Feb to reach that user number. We would then target to grow that to minimally 50,000 users to make the satellite fully sustainable for infinite time.

On Schools: Our first internal proposal to a school has been submitted and we’re working with them to integrate SpaceVR content into their mindfulness program and STEM curriculum.

On Partnerships: We’ve partnered with ANA, the largest airline in Japan, to do work with them on their avatar city. You can look into this here: There’s a very exciting aspect to this that we’ll release soon.

I’d like to also include a list of things I could use help with:

Chief Scientist - someone to manage all the very technical details of the program. Currently I’ve been shouldering it and it’s too much to do and handle everything else.

Operations - a very organized person that could help run day to day operations

Unity Developer - we’re moving into building out the SpaceVR Platform that delivers content and could use support in building that in Unjty.

Launch VR Videographers - records launches in VR. Looking for people that can attend each launch site around the globe and setup Live VR cameras.

Kickstarter Fulfillment - you get it.

There’s some other big deals that are in progress that I want to share but I’ll wait til they are fully signed.

As always thank you for your support and thank you for initially believing in this vision.

We’re working hard to make it a reality in the best way we know how.

Thank you everyone! Looking forward to wrapping this first satellite up. Conservatively specing launch in April as very doable.

Ad Astra,

Ryan Holmes CEO, SpaceVR

45 Minute Countdown to SpaceVR Founder Livestream!!!
almost 2 years ago – Mon, Apr 02, 2018 at 06:07:32 PM

Livestream with SpaceVR CEO & Founder, Ryan Holmes starts in 45 minutes!!!

At 6pm PST/9pm EST sharp.

Join the Livestream here:

This is a new link from the last update.

Ask all the questions!!!

💗🚀🛰🤖 - Major Update!
almost 2 years ago – Mon, Mar 26, 2018 at 12:14:30 AM

Hi Vrnauts!

Wow... what an adventure it has been since our last update a year ago.

Where to even begin.

First! Apologies for the delay in communication. It has been chaos and it always seemed like we can make a MUCH BETTER update if we just waited a couple more weeks! Even now, a lot of really cool things in the near term pipeline but alas, we have to say something sometime.

A year ago we announced a focus on Human, our VR controlled humanoid robot. 

Since then we have successfully built it! We've made tea, smoothies, and even a cake! We've also changed the name to Humon with an O to be less confusing!

You can see Humon here controlled by an operator making a smoothie: Password: trillion.

We believe that VR robotics is the future of work. Imagine a chemist going into their living room and logging into a Humon in China and doing experiments, finishing and then transferring to Russia, then India, then England, then Qatar, then Uganda, then a private space station! In ONE DAY, ONE PERSON could do work ALL OVER THE WORLD anddd even in SPACE!!! This completely globalizes and decentralizes work so that anyone, anywhere can create value in the world. 

On top of that, these actions can be recorded and stored so that anyone can call upon a massive database of tasks to automate all repetitive tasks.

This is bigger than just remote working. It is the path to creating a general AI that can eliminate all mundane labor for humanity.

This will create a boost to life quality globally like we've never seen in the history of humanity and it will open up working in space like never before.

Fun huh!!!? 😂

Our time has been spent getting this going and closing a round of capital around this with the intent to use a small amount of that to finish launching O1. We're currently going for $10m, have two major interested leads and $6m in follow on capital interest.

This has been at the sacrifice of finishing Overview 1, until now. Now we are refocusing on finishing and launching the satellite having recently been provided the additional funds necessary to do so.

Two obvious questions: 

1) When is launch? Paid but not scheduled. Aiming for SpaceX in the next 6 months.

2) When do I get my backer stuff? Once O1 is in space.

For an extremely detailed project management overview of literally everything check out this very thorough Overview 1 Progress Report.

We have some very very fascinating partnerships and opportunities that I'm super excited to share with you, but they are still in process (See: if we only waited a couple more weeks 😂). 

Truly, truly, truly the stars are aligning in extremely fascinating ways. 

I'm super excited to share it with you soon.

For now, I'll leave you a hint with this image:

I love you VRnauts!!!

Thank you for holding out on this wild adventure.

Let's launch Overview 1 and then lets launch Humon 1!!!

Let's open up space travel for everyone, once and for all!!!

As promised, I will do a Live Q&A via Youtube April 2nd at 6pm PST/ 9pm EST here:

Please come ask all the questions and tell me what you would like to see!!


Ryan Holmes

CEO, SpaceVR


PS: A dear friend and helper of SpaceVR since day one, Tim Debenedictus, has recently launched an iOS app called Orbitrack that is Mobile VR enabled to allow people to see ALL kinds of things in space simulated. Satellites, Stars, The ISS, and much more!

I just tried it personally a few days ago and it was surprisingly super fun!

Here is the link to check it out!